Bugfix with last version 4.704. Receive spares order would fail with a journal error for invoice receive and if receive had freight component. Now fixed.
Bugfix with last version 4.704. Receive spares order would fail with a journal error for invoice receive and if receive had freight component. Now fixed.
This version includes changes to receive spares to make process of receiving units for power equipment suppliers alot easier. The receive process can now be used to receive spares and units. Especially useful for P/E suppliers who will put things like trimmers etc on an invoice with parts.
How it works is that parts in c9 can be associated with basic unit particulars. For example in F6 view/change part:
Then in receive spares section parts and units are denoted with an icon on receive screen.
On modifying unit items, you can specify specific per unit particulars. Such as vin/serial numbers.
When using c9's Electronic import option, c9 will guide operator through process of filling in missing data as needed during receive. So receive process should be fairly intuitive.
Other changes:
Generic Export has been modified to allow for more flexibility and sophistication to allow exporting of orders to suppliers. The interface for accessing this is low level. This post explains how to manage the various options. The screen, at a glance:
Options in summary:
Includes database changes. You need to log all terminals out during upgrade
Requires database changes. You need to log all terminals out during upgrade
C9 incorporates new useful data on cost of workshop techs into key reports to provide better data on profitability and performance of workshop departments.
To use this data some setup and management is required also change in processes. Alot of setup involves enabling payroll functionality in c9. It doesn't require running full payroll through c9 to access the core useful functionality though the more the payroll data is used the more useful data c9 will provide.
Workshop techs must use clocking to enable new cost reporting features. C9 will not compute costs off hours entered on job since hours here are editable and designed to represented billed hours, not actual hours, it is computed strictly based on clocking activity.
First. Defining Efficiency / Productivity and Proficiency
Efficiency : Is the ratio of billable hours to clocked hours. The more time techs work on billable work vs unbillable work the more efficient they are. It is possible for a tech to have >100% efficiency if what is recorded on a job card for hours is more than what they actually timesheeted.
Productivity: Is the # of hours a tech clocked as a ratio of their agreed employment hours. So a tech can have >100% productivity if they work more hours than what their employment terms are
Proficiency : is Efficiency multiplied by Productivity. Is is effectively the ratio of the billable hours vs their contracted / agreed employment hours.
Setup requirement. From order of most important to least important and functions setup enables.
Setup | Functionality Gained |
Techs to use clocking to clock onto jobs | Compute efficiency for proficiency report |
|
Track cost of labour on jobs. displayed in key reports |
|
|
Maintain leave and holidays data | Fine tune accuracy of productivity figures in proficiency report |
Full payroll : implement pay runs | Provide non COGS labour estimates in profit summary report |
Map staff to correct departments | Breakdown payroll figures in profit summary report based on department |
To make use of data techs need to clock onto jobs in c9. Techs need to be assigned a unit clerk key.
Workshop -> Utilities - >Staff
Select staff member who is a tech and click change. Key in a unique secret clerk key for the tech. also tweak clerk settings for oher things in c9 techs can access. Select none of the options for techs that have no other responsibilities in c9 other than logging time.
Now tech can access clocking via 'Clocking' option in top of c9 or via view workshop jobs. They key in their clerk key and then key in job number they want to clock onto. Techs must clockoff end of day and also clock off when going on break idle etc.
You can configure non job related items a tech can clock onto. workshop -> Utilities -> Clocking reasons.
Setup -> other settings -> Login Users.
Select a privileged user and click on Change
Select payroll option and click OK.
Logout of c9 and re-login as the privileged user
Now in Workshop -> Utilities -> Staff you can access payroll tabs. Key in either hourly wage or salary into appropriate slot.
Note: C9 cost computation adds a compulsory superannuation figure. Make sure wages or salary figure is before compulsory super
Tip : setting pay data only applies to clocking performed after the change. To help get things started to extract useful data after initial setup you and run a utility in c9 that will recompute cost of labour on already clocked time based on current payroll configuration. It is only useful for dealers that use clocking already though.
To access : workshop -> utilities -> recompute TS. Key in period (defaults to a month prior until today) and run recompute
Employment types allows you to configure typical weekly hours worked and overtime hours. you may need to configure more than one for techs that work different conditions. e.g. if your techs typically work monday to friday that would represent a base employment type, but if you have one tech that only works 3 day weeks, they will require their own employment type to manage the hours they specifically work.
To manage employment types . Business - >Payroll -> Setup -> Employment types.
Key elements as relevant for workshop cost computation highlighted below
Employment types are mapped to staff back in Workshop -> Utilities - >Staff. On payroll tab
Public holidays and leave is managed via Business -> Payroll -> Manage Leave/Holidays
too much to cover here to explain full payroll. In essence if there are payruns tracked in c9 c9 will use this data for profit summary report.
firstly need to define pay cycles. Weekly etc. Business -> Payroll -> Setup -> Pay Periods
Next, business -> Payroll -> payruns to create payruns. No requirement to finalise payruns to get data into profit report. Pay runs can be created and left in Active status and will influence profit summary report.
Workshop -> Utilities -> Staff. On main screen is option to select department staff memory principally works in . This influences grouping in profit summary report
Orange zone : select on of these to flag staff member as a workshop tech
Green zone : non workshop roles that group within the profit summary report
Requires database changes. You need to log all terminals out during upgrade
Includes database changes. You need to log all terminals out during upgrade